The annual Academy on Labour Migration is one of the largest courses held at the ITCILO. Policy planners, government officials, workers’ and employers’ organizations, NGO staff, activists, representatives of migrant associations, development experts, academics and journalists met for 2 weeks to better understand labour migration...
Based on the successful implementation of two Gamification Labs in Kenya and the Philippines, this MOOC was conceived to be an innovative online laboratory to reach a broader audience interested in the topic. The overall goal of the MOOC was to increase the awareness of...
In January 2017, the Humanitarian Leadership Academy (Academy) launched its first innovation workshop in partnership with the ITCILO and Nesta in Nairobi, Kenya. The objective of the learning lab was to bring together various stakeholders, from local NGOs and national governments to the private sector, to...
Games are suited to change the world for the better. Renowned author Jane McGonigal points out, “When we are playing games, we are tapping into our best qualities, our ability to be motivated, to be optimistic, to collaborate with others, to be resilient in the...
The overall goal of the Game4Dev MOOC was to increase the awareness of development agencies, UN agencies, non-governmental organizations, individuals especially from the developing countries, towards the use of gamification for development. In particular, the idea behind the Game4Dev MOOC was to dive into literature, explore...
Gender Based Violence is a cross-cutting topic to all ITCILO programmes and in 2019 there will the anniversary of the Women at Work ILO initiative. Game elements such as storytelling and narrative, fictional characters, role reversal, time triggers and re-plicability of stories can be used...
A market systems approach seeks to change the way that markets work, so that poor people are included in the benefits of growth and economic development. The aim is to tackle market failures and strengthen the private sector in a way that creates large-scale, lasting...
As part of its mission, ITCILO provides participants with practical tools and approaches to promote the transition of informal entrepreneurs and own-account workers to formality, at local/community level with a view to improve, through a rights-based approach, productivity, income and protection for this important segment...
A number of organizations are using gamification to train workers, educate students, solve problems, and generate new ideas and concepts. These organizations range from business schools to software companies, to government organizations and beyond. In almost every industry it is possible to find an example...